Hi !!
I have been working this past 2 days on my freetime another Game-Ready prop for the scene in UE5 . This simple props its another opportunity to continue exploring gameArts from Highpoly to Lowpoly and the texturing techniques in Substance 3D Painter.
Maya: Blockout, Lowpoly & UV Unwrap
Zbrush: Highpoly
Substance 3D Painter: Texturing
Marmoset Toolbag 4: Bake and Rendering
thanks and hope you like it