Hi guys! I want to share this personal project since it was an on and off between this past 2 months since I was still in the academy learning to improve my modeling and texturing skills. The concept belong to the amazing artist @Jamilya Bukrina which I had the honor to do 3D model from it. I Really learned so much and enjoy in every aspect of this project.! Thanks for all of your support.! Appreciate it!
Maya- Modeling Blockout, Lowpoly & UVs
Zbrush- Highpoly
Substance 3D Painter- Texturing
Marmoset Toolbag 4- Bake and Rendering
Unreal Engine 5- Rendering with Lumen
30k Faces and 4K Textures